FLAGFLASHClassroom

Teacher's guide · 5 minute read

Get the most out of Flag Flash

Follow this and your class will know most of the world's flags by the end of term. It starts with your first lesson and builds up from there. Each step has a button that takes you straight to the right place.

Your first lesson

Fifteen minutes from nothing to a result for every student. You need your classroom screen and one device per student, or per pair.

  1. 0 to 2 min
    Put the code on the board

    Open your class and press Show on board. Students go to the join page, type the code and their first name. Names appear on the board as they join.

  2. 2 to 10 min
    Play a live game

    Set a quiz (Europe on Easy with 10 flags is a good first one) and press Host live game. Read each flag out as it flashes up. The leaderboard after every flag is where the noise starts.

  3. 10 to 12 min
    Talk about the hardest flags

    The results show which flags the class got wrong most. Put two of them side by side and ask what's different. This is where the learning happens.

  4. 12 to 15 min
    Set it again as homework

    Set the same quiz as homework with a due date. Students can retry as often as they like, and only their best score counts, so everyone can finish on a high.

Tip Worried about one student always coming last? Pick 2 teams in the live game lobby. The board shows team scores instead.

Your first week

Five small things that make the rest of the term easier.

  1. Add your class list

    Paste your register on the Students tab, or fill it in from Google Classroom. Every student then joins with the right name, and you can stop anyone else joining.

  2. Turn on the weekly review

    In the class's Settings, tick Set a review quiz every Monday. Flag Flash sets homework on the 10 flags your class missed most, every week, without you lifting a finger.

  3. Set a class goal

    Pick a weekly target, like 500 flags right. Every quiz and practice counts, and the whole class sees how close they are.

  4. Try the flag of the day

    Open Flag of the day as students come in. One flag, four choices, and facts when you reveal it. Two minutes, and it settles a class.

  5. Read your Monday email

    Every Monday you'll get one short email: who's done what, who hasn't handed in homework, and a quiz to set next.

A routine for the rest of term

Flags stick when students see them little and often. This takes about ten minutes of lesson time a week.

  1. Monday
    Review quiz goes out

    Set automatically on last month's hardest flags, due the next Monday.

  2. Each lesson
    Flag of the day

    Two minutes at the start, as students settle.

  3. Mid-week
    A new region as homework

    Move round the world one region at a time. Try answering by capital city or on the map once they know the flags.

  4. Friday
    Live game or class battle

    End the week loud. Challenge a colleague's class to a battle: points are averaged per player, so a small class can win.

Tip Students who finish early can practise on their own from their class page. It counts towards badges, coins and the class goal.

Get every student involved

The same quiz doesn't suit every student. These settings change it for the ones who need it.

  1. Match difficulty to each student

    Tick it when you set a quiz. Flags slow down for students who are struggling and speed up for those who aren't.

  2. Each student's own mistakes

    Choose it under Flags from, and every student gets the flags they've personally got wrong.

  3. Extra time

    Open a student on the Students tab and give them extra or double time on each flag.

  4. Read aloud and high contrast

    Students can turn these on from their class page. Read aloud says the answer choices and each flag's name.

  5. Their own language

    Students can play in English, Spanish, French, German or Portuguese. Set it in the class's Settings.

See who's learning what

Everything students do lands in your class, so you never have to mark a flag quiz.

  1. Results and the hardest flags

    Each quiz shows every score as students finish, and the flags the class found hardest.

  2. Each student's progress

    Click a student to see their scores over time, their progress by region and the flags they should practise.

  3. Reports for parents' evening

    Print student reports prints one page per student. Add a comment and it's ready for parents' evening or the end of term.

  4. A link for parents

    Make a progress link for any student. Parents see their child's quizzes and badges, nothing about anyone else.

  5. Your gradebook

    Send any quiz's scores to Google Classroom, or download every result as a spreadsheet with Teacher Pro.

Bring in a colleague

Flag Flash works best when a whole department uses it, because then classes can battle each other.

  1. Share a class

    In a class's Settings, press Share. Your colleague sees results, sets quizzes and hosts games with their own sign-in. Good for cover and team teaching.

  2. Invite them and get a free month

    Send your invite link from your classes page. When they make their first class, you both get a month of Teacher Pro free.

  3. Make it a school thing

    A school license gives every teacher Teacher Pro, a school dashboard and a class tournament each term.

Stuck on something?

The help pages answer the questions teachers ask most, from students who can't join to printing reports.

How can we help?

We'll see which page and class you're on, so you don't have to explain. A real person replies by email.